# This is a scene file # The version of the parser to be used. !version=1 [Scene] name=test_scene description=A simple test scene. [/Scene] [Skybox] name=skybox_01 cubemap_name=skybox [/Skybox] [DirectionalLight] name=sun colour=80.0 80.0 70.0 1.0 direction=0.1 -1.0 0.1 1.0 shadow_distance=100 shadow_fade_distance=5 shadow_split_mult=0.75 #direction=-0.57735 -0.57735 -0.57735 0.0 [/DirectionalLight] [Mesh] name=sponza resource_name=sponza transform=0.0 -1.0 0.0 0.0 0.0 0.0 1.0 0.01 0.01 0.01 [/Mesh] [Mesh] name=falcon resource_name=falcon transform=9.4 0.8 14.0 0.0 0.0 0.0 1.0 0.35 0.35 0.35 [/Mesh] [Mesh] name=tree resource_name=Tree transform=7.4 0.8 14.0 0.0 0.0 0.0 1.0 2.0 2.0 2.0 [/Mesh] [PointLight] name=point_light_0 colour=100.0 0.0 0.0 1.0 position=7.5 1.25 14.0 0.0 constant_f=1.0 linear=0.35 quadratic=0.44 [/PointLight] [PointLight] name=point_light_1 colour=0.0 0.0 100.0 1.0 position=7.0 1.25 20.0 0.0 constant_f=1.0 linear=0.35 quadratic=0.44 [/PointLight] [PointLight] name=point_light_2 colour=0.0 0.0 100.0 1.0 position=7.0 1.25 22.0 0.0 constant_f=1.0 linear=0.35 quadratic=0.44 [/PointLight] [Terrain] name=test_terrain resource_name=test_terrain transform=-50.0 -3.9 -50.0 0.0 0.0 0.0 1.0 1.0 1.0 1.0 [/Terrain]